Show HN TowerPanic: Show HN: TowerPanic – a family party game on a small FastAPI realtime engine
In this story
I want to show you the game I created recently and tell you whole the story/experience - including backend/latency/scalability.<p>You can try it quickly without an account - I created game demo rooms (EU/US/JP) - links below - just be aware that anyone with a link can access join the game.<p>Let's start with short description of the game itself:<p>This is the TowerPanic game - you are standing on one of four towers, during each round some of towers crack, and some of these lean, and finally one of these colapse - you need to watch out to not be on the failing one. It's a multiplayer game for whole family. This can be also used as an icebreaking game - for people in any age. The game is safe for children - no violence, no strangers, no chat, no ads. Parent creates an account (free 14-day trial, then a paid pass) and starts the game - others join using a QR code or a link.<p>Behind the game there is an interesting backend engine - I willdescribe it in a moment.<p>Let's start with the history of this whole project: - I was playing with asyncio and fastapi - As an exercise I created a reliable chat application (multiple rooms, in each room each u
I want to show you the game I created recently and tell you whole the story/experience - including backend/latency/scalability.<p>You can try it quickly without an account - I created game demo rooms (EU/US/JP) - links below - just be aware that anyone with a link can access join the game.<p>Let's start with short description of the game itself:<p>This is the TowerPanic game - you are standing on one of four towers, during each round some of towers crack, and some of these lean, and finally one of these colapse - you need to watch out to not be on the failing one. It's a multiplayer game for whole family. This can be also used as an icebreaking game - for people in any age. The game is safe for children - no violence, no strangers, no chat, no ads. Parent creates an account (free 14-day trial, then a paid pass) and starts the game - others join using a QR code or a link.<p>Behind the game there is an interesting backend engine - I willdescribe it in a moment.<p>Let's start with the history of this whole project: - I was playing with asyncio and fastapi - As an exercise I created a reliable chat application (multiple rooms, in each room each u